Town: Eg åqehwy Hu

Eg åqehwy Hu

Eg åqehwy Hu
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceDähechanxya Kingdom
Sub ProvenceKapihuno County
RegionGæchà Dûbu̹zû Meadows
Founded1408
Community LeaderJarl Lush Yadequg
Area4 km2 (1 mi2)
Average Yearly Temp17°C (62°F)
Average Elevation8480 m (-15128 ft)
Average Yearly Precipitation157 cm/y (61 in/y)
Population1096
Population Density274 people per km2 (1096 people per mi2)
Town AuraWild Magic
Naming
Native nameEg åqehwy Hu
Pronunciation/ɑːˈqɪ̘wʤ/ /hu/
Direct Translation[experience] [school; academy]
Translation[Not Yet Translated]

Eg åqehwy Hu (/ɑːˈqɪ̘wʤ/ /hu/ [experience] [school; academy]) is a subtropical Town located in Kapihuno County, Dähechanxya Kingdom, within the United Kingdom of Undermountain.

The name Eg åqehwy Hu is derived from the Dwarven language, as Eg åqehwy Hu was founded by Synfelis Råghurv, who was culturaly Dwarvern.

Climate

Eg åqehwy Hu has a yearly average temperature of 17°C (62°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 8°C (46°F). Eg åqehwy Hu receives an average of 157 cm/y (61 in/y) of precipitation, most of which comes in the form of rain during the fall. Eg åqehwy Hu covers an area of nearly 4 km2 (1 mi2), and an average elevation of 8480 m (-15128 ft) above sea level.

Overview

Eg åqehwy Hu was founded durring the early 15th century in spring of the year 1408, by Synfelis Råghurv. The establishment of Eg åqehwy Hu was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Eg åqehwy Hu's construction back out of the project. Synfelis Råghurv pushed on reguardles, and Eg åqehwy Hu was finished, but starts off as a terible place to live.

Eg åqehwy Hu was built using the conventions of Dwarvern durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Eg åqehwy Hu is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Eg åqehwy Hu is is constructed arround a series of crampt cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Eg åqehwy Hu's size could have. Eg åqehwy Hu's well-designed, yet cheep are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Eg åqehwy Hu gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Eg åqehwy Hu brings to mind.

Civic Infrastructure

Eg åqehwy Hu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Eg åqehwy Hu.

Eg åqehwy Hu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Eg åqehwy Hu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Eg åqehwy Hu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Eg åqehwy Hu's public wards, blessings, and other arcane systems.

Eg åqehwy Hu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Eg åqehwy Hu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Eg åqehwy Hu's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for the combined use of arcuated and trabeated construction, employing arches and constructed with post and lintel. The arch served as the style's chief structural element, with flanking columns serving as buttresses or decorations. While the general shape of their structures could be generously described as simplistic, the use of these arches and columns created a most distinct ascetic which is easily distinguishable on sight to armatures and experts alike.

In Eg åqehwy Hu most nights are accompanied by colorful ribbons of light in the sky.

The Corpse Rook near Eg åqehwy Hu are known to be a mutant strain of the creature.

Eg åqehwy Hu's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Mysticism energies of tier 2 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4438 m2
    • Cattle and Similar Creatures: 274
    • Poultry: 3288
    • Swine: 219
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 109

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 8
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 4
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 4
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 5
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

338 of Eg åqehwy Hu's population work within a Foundational Occupation.

715 of Eg åqehwy Hu's population do not work in a formal occupation, but do contribute to the local economy. 43 (4%) are noncontributers.

Points of Interest

Eg åqehwy Hu makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

A vast influx of newcomers over the last (29933 % 6)+1 years has greatly spiked Eg åqehwy Hu's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

In time immemorial, reportedly some time during the late 2nd century, Eg åqehwy Hu was attacked by soldiers from another nation, with orders to raid Eg åqehwy Hu. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Eg åqehwy Hu lost 270 people, 310 livestock, and 51 buildings. The conflict ended after roughly 50, when members of Eg åqehwy Hu's militia enacted an operation to secure a particular depot to utilize it for a specific task. The operation was complicated by at least some of the intelligence related to the operation was incorrect. The conflict ended with needing to break through the enemy's lines, which ended in defeat for Eg åqehwy Hu's forces. The war is remembered in legend by Eg åqehwy Hu's bards, historians, and legend keepers.

History